Tuesday, October 20, 2009

Warhammer Empire

Alright, this is what I'm looking to run as my 'all-comers' army for Empire:

Arch Lector w/ Armor of Meteroic Iron, Holy Relic, Van Horstmann's Speculum, Great Weapon - 231
Captain (BSB) w/ full plate armor, Griffon Standard - 138
Wizard (lvl 2) w/ Doomfire Ring - 130
Wizard (lvl 2) w/ Rod of Power - 130
28 Swordsmen w/ full command - 193
9 Halberdiers (detachment) - 45
10 Crossbowmen - 80
10 Crossbowmen - 80
6 Knights w/ Full Command, War Banner - 203
19 Greatswords w/ Full Command - 220
9 Halberdiers (detachment) - 45
6 Handgunners (detachment) - 48
5 Pistoliers w/ musician - 97
Great Cannon - 100
Great Cannon - 100
Helblaster Volley Gun - 110
Steam Tank - 300
Total Army Cost: 2250

I'm not sure how it'll run, but I'll give it a shot once, and change it as I go (not against you Frans, I have other surprises!).

Thoughts? I have thoughts, but I'll run this once or twice before posting.

Painting: This army hasn't been started paint wise. It's mostly assembled, however.

9 comments:

  1. This list sounds like it was written by a newb.

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  2. Dude, you better not play this list against me, you would be destroyed!!! This is a WTH list, and will be tabled immediately

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  3. @Frans: What's a WTH list? And how would any of your armies table me?

    @Ben: I'm not convinced t.he Volley Gun is that bad. It's not as good as it used to be, but it is fairly useful for short range fire support. Of course, I'll have to give it a try to see just how it performs

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  4. WTH, What the hell--
    Why did you take musician instead of a champion for your pistoliers? But everything does check out. Its a valid list. Looks can be deceiving, but it looks like a nasty list. But after looking through all the armors your guys can take, maybe if I go against the empire, ill take lore of metal. hmmm

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  5. The extra ballistic skill is handy, but rallying on Ld 8 (or rarely 10) vs 7 (or rarely 9 if I'm for some reason close to the general) is a huge deal on Fast Cavalry. Rallying + being able to move and shoot really adds to their usefulness.

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  6. also wins ties in combat resolution!

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