Games played:
Android: Netrunner- 4 games (a small draft tournament- went 4-0!)
New acquisitions:
Salsette Island (Android: Netrunner)
Marvel Vs. System 2PCG: A-Force Expansion
Valentina Starter (Force of Will)
Star Wars Empire Strikes Back Two-Player Introductory Set (Star Wars CCG)
A few Magic Boosters for Shadows Over Innistrad (finally got a Thing in the Ice!).
A second quiet week for me, but I should start playing more again soon. My final for my current class is next Wednesday, and I have had my fiance's mother down visiting the second half of this week. All valid excuses, if you ask me.
Saturday, April 30, 2016
Friday, April 29, 2016
General ramblings on the Hologram sub-faction in Star Trek CCG 2E
Last Friday, the Continuing Committee released a new virtual expansion for the Star Trek CCG, 2nd Edition: A Time to Stand. This expansion focused on pre-Federation Starfleet and the Maquis, as well as making different parts of missions more useful in game. Although I'll print it out soon (hopefully next Friday), it's going to have limited use for me at present- I don't own a Starfleet Headquarters mission, and I don't believe I own enough Maquis cards to play a Maquis deck yet.
However, one card that immediately grabbed my attention was the new Headquarters, Grid 296, Holographic Training Facility.
For me, part of the enjoyment of any card game is playing with the various themes in the game, working and tweaking with them until I make something enjoyable (and hopefully decent). Sub-factions and sub-themes are a perfect example of the sort of thing I absolutely love. Having a new sub-faction available is very exciting!
Of course, it is pretty limiting- trekcc.org lists 31 Hologram Personnel, some of whom are not particularly useful in a Photonic deck (Aikido?). You could use Iden, Lustrous Demagogue and a version of the Olarra as well as some Holoprogram events (there are only two), to get some Hologram related bonuses, but is that really good enough to be its own thing? Two missions give you benefits for having Hologram Personnel. Strangely (to me, since they included the Headquarters in this expansion), it does not look like A Time to Stand has any other cards that work with this sort of deck.
Quality of such a deck aside, I'm thrilled that the Continuing Committee is adding new factions/sub-factions. So long as there is enough to distinguish each faction from one another by play-style, more options are always a good thing.
Right after I print A Time to Stand, I will need to print the Unity expansion as well (since they included many Hologram toys there), and I'll toy around with it some. As I play with it, I'll put up some decks that I'm trying out.
However, one card that immediately grabbed my attention was the new Headquarters, Grid 296, Holographic Training Facility.
For me, part of the enjoyment of any card game is playing with the various themes in the game, working and tweaking with them until I make something enjoyable (and hopefully decent). Sub-factions and sub-themes are a perfect example of the sort of thing I absolutely love. Having a new sub-faction available is very exciting!
Of course, it is pretty limiting- trekcc.org lists 31 Hologram Personnel, some of whom are not particularly useful in a Photonic deck (Aikido?). You could use Iden, Lustrous Demagogue and a version of the Olarra as well as some Holoprogram events (there are only two), to get some Hologram related bonuses, but is that really good enough to be its own thing? Two missions give you benefits for having Hologram Personnel. Strangely (to me, since they included the Headquarters in this expansion), it does not look like A Time to Stand has any other cards that work with this sort of deck.
Quality of such a deck aside, I'm thrilled that the Continuing Committee is adding new factions/sub-factions. So long as there is enough to distinguish each faction from one another by play-style, more options are always a good thing.
Right after I print A Time to Stand, I will need to print the Unity expansion as well (since they included many Hologram toys there), and I'll toy around with it some. As I play with it, I'll put up some decks that I'm trying out.
Saturday, April 23, 2016
My Card Gaming, Week Ending 4/23/16
Games played:
Magic the Gathering: 2 games of Commander.
New acquisitions:
Calm Over Westeros (Game of Thrones 2nd Edition)
Ashes: The Children of Blackcloud & Ashes: The Frostdale Giants (Ashes: Rise of the Phoenixborn)
A few Magic Boosters for Shadows Over Innistrad (got a Declaration of Stone, finally).
Battletech CCG Starter (I used to play this, and wanted to check out the rules to see if I'd like to play this again)
Actually, a pretty quiet week for me on the gaming front. I had a hard time finding time, since I have a final coming up in my grad school class. Let's hope the next few weeks sees some improvements.
Magic the Gathering: 2 games of Commander.
New acquisitions:
Calm Over Westeros (Game of Thrones 2nd Edition)
Ashes: The Children of Blackcloud & Ashes: The Frostdale Giants (Ashes: Rise of the Phoenixborn)
A few Magic Boosters for Shadows Over Innistrad (got a Declaration of Stone, finally).
Battletech CCG Starter (I used to play this, and wanted to check out the rules to see if I'd like to play this again)
Actually, a pretty quiet week for me on the gaming front. I had a hard time finding time, since I have a final coming up in my grad school class. Let's hope the next few weeks sees some improvements.
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